I think it is about time to see this come into games, finally. It is long past time that we set the expectation of what A.I. should be. We have so few examples of actual INTELLIGENCE. We have bots and we have automation, but we don't have a lot of things that can make decisions for themselves.
While I am approaching this from a gaming standpoint, I think this is a REAL issue that we face in society and especially with AI, as a whole.
Gaming AI has been subpar for years. Graphics have advanced and we have enough CPU power (and enough cores) to power a whole lot of stuff now. We don't even use all of the power we have now. Why can't we get something going in this respect? We have made leaps and bounds in terms of programming and responsiveness, but we still can't seem to have intelligent foes that aren't controlled by other people (even that is debatable).
We have to push these developers to give us more interesting and intelligent foes. We deserve AI that makes choices and decisions. It won't be easy, but it will lead to much more rewarding gameplay and even more impressive replay value. With the rate at which games are changing and evolving now is a great time to make this push. I mean hell, we just now go physics implemented and working properly in some of these games. We have to push forward so that by the end of this decade we are making games are better than we have this decade. I don't just mean in terms of graphics. I mean in terms of overall gameplay in all aspects of the game.
AI is going to be a key feature and something to keep our eyes on in the coming years. Get ready to see enemies that react to situations and make intelligent decisions. I can't wait!
Monday, January 9, 2012
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