Tuesday, January 11, 2011

G - Garbage in, garbage out.

Gaming studios need to hire higher quality employees and treat them better.

When you get bottom-feeding shitsucks for programmers and then you treat them like shit and pay them next to nothing... you get shit games. That is where we are. So many different places get game designers from shitty places and then put them on projects that they have no right being on and then treating them like crap when they don't come through. They then push the product harder and release a flaming bag of shit and defend it.

WHY?!

Please get quality people. There are quality people all over that do damn fine work. Multiple studios are capable of pushing out great stuff with a huge time gap. Valve and Blizzard always have good stuff and they seem to have happy employees and a higher quality of games. These things to parallel. EA has been slowly slipping down the shitter for years and are known to be some of the most hateful employers in the gaming industry.

I want good games. I am willing to pay for good games. I need you to MAKE good games. I bunch of C students from the shitty graphics arts school aren't going to cut it. The guys that put together the Unreal engine actually care about what they are doing and always do a great a job. They seem inspired to do great work, not because they make a ton of cash, but because they REALLY like it and they believe in what they are doing. What happened to that kind of game crafting?

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