New Character Models
·
The old Dwarf male has 1,160 polygons and was
mirrored on both sides. The new model is 7,821 polygons and has higher texture
resolutions. The face doesn't have to be symmetrical anymore.
·
They went 956 to 5,408 polygons on the Gnomes.
130 to 196 bones. Texture resolution was 2 to 5x higher depending on the area
of the body.
·
Dwarf Female, Tauren Male, and Female Troll
models are all being worked on right now.
·
All of the original races, Draenei, and Blood
Elves will be getting new models for Warlords.
·
Worgen and Goblin won't be getting new models
right away. The team will take a look at those models after all of the other
ones are done.
·
Facial hair is animated using bones.
·
Capes are now animated using bones to flow more
naturally.
·
Gnome female pigtails are now animated.
·
The team hasn’t decided how new character
models will be released yet. It could have all of the completed race at launch,
or they could be added every patch.
·
There will be no free re-customization for
characters after new character models. (a final determination hasyet to be made.)
I’m not really too sure how I feel about this,
honestly. I think that the game does a
great job with what they have to work with.
I don’t think it is some kind of groundbreaking amazing graphical
accomplishment, but the ambiance of the game has been excellent over the
years. The lighting has really helped
WoW, along with the smaller details. The
first time I saw it rain in Wetlands after they added weather or the drastic
change that real shadows made to the game world, just wow! Those touches have helped the game age very,
very well.
Obviously there are numbers and you can
actually compare one to another in terms of how much of a graphical overhaul occurred. I think that the new models look great and I really
look forward to seeing how my characters made the transition. I certainly hope that they give players a
one-time, single-use makeover so that we can change the character if we don’t
like how it was done.
Darker skin tones
All hairstyles potentially move
FINGERS AND TOES
More and better facial animations
I know some of these were covered and are
coming, but these are the things that I really want to see in a recreation of
the original models. I’ve played this
game for a very long time and some of my original characters have looked the
same for nearly 10 years, it’s important that we keep that going.
While I would love to see a ton of time spent on better looking
armor or a game world that is more alive, I don’t mind the new models, I just
wonder how much longer this engine can really hold out with all of the modification
that has been done to it.



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