Thursday, June 14, 2012

E3 always disappoints

Not that I can blame E3, though.  The move to consoles for most games doesn't rev me up like it used to.  There were some good looking PC games, though.  There just didn't seem to be very many games that thought about PC first. =(

Planetside 2 looks solid.  The gameplay footage looked very tight and the action looked intense.  The world looked gorgeous.  They already had a good thing going with the first game, bringing that sort of thing over into a new generation (PlanetSide just celebrated it's 9th anniversary) is very exciting.  I am sure a lot of things have changed, but the constant pressure to act and feeling of war still seem to be there.  I was very pleased that it didn't turn into an all out suckfest, because we all know Sony isn't the most reliable publisher out there.

Borderlands 2 also looked pretty good.  I know it isn't a title exclusive to PC.  It still looked pretty damned fun and hopefully they will build on what they learned from the first game.  While it was a good bit of fun, the connection issues killed the game.  That and the fact that you had to play it more than once to actually enjoy much of it.  Hopefully they also release some creative and fun DLC, much like they did the first time around. I still don't care too much for the cell-drawn art style, but as long as they have fixed the FoV and some of the frame rate issues, I don't really care.

The new Unreal Engine looks... unreal.  I have been a long time Unreal fan and this new engine is nothing to laugh at.  This thing is a beast and boasts some pretty impressive tech.  I can't help but wonder if they will make another Unreal Tournament or if it will be focused entirely on Gears of War, since that is the cash cow for them now.  I still hope that they bring back my favorite way of playing Unreal (XMP, multiplayer from Unreal 2).  It's a long shot that we see any new Unreal news, but here's to hoping!

Assassins Creed III seems to have everyone spellbound.  I don't really see it myself.  It does look cool, but I'm not sure that as a PC gamer that I give a fuck.  Sometimes those games just don't transfer to the keyboard very well.  I'm a lot more interested in.....

WATCH DOGS!  This game looks like it could be really, REALLY, cool.  It has been a long time since I saw something and said "Holy fuck, this is running on a tricked out PC and it looks awesome as shit!"  Seriously.  A LONG TIME.  The game looks neat and with it running on a PC now, I have high hopes that it will end up there eventually.  I really look forward to this and I might actually check up on it and follow it's progress for the next year or so until it ships.

Friday, June 8, 2012

I'm too much of a team player.

I rely almost entirely on others to have my own fun.

I have to play with people.  If I don't, I don't have fun.  I prefer to play with others that I know in small groups. The old days of of 5v5 or 8v8 competitive play was perfect for me.  When I have 3 or 4 other people with me I find myself very excited and performing at my best.  My strength is being with other people.

I'm a good healer.  I'm a focused tank.  I'm passable DPS.  I'm an excellent support player.  I'm a mediocre shot.  I'm a fairly capable strategist.  I'm a quick thinker.  I bring all of these assets to the people that I play with.  I am at my absolute best with others.  When I play with others I attempt to make up for what they lack.  If someone is a tank, I'll heal.  If someone is going to be a support class, I'll be a badass and take down as many people as I can.  I always try to round out the group to give us the best chance to finish our objective.  That means: I like to win.

In any team activity the final objective is victory.  I want to celebrate with others, too.  Completing an instance. Winning a battleground.  Owning some fools in CTF.  It's a rush, it's fun.  It is amplified when I have other people to share success with.  Even when we lose, it provides motivation.  I don't want to lose, then other people don't want to lose.  BOOM!  Now you have the motivation to not let others around you down.  It doesn't always have to go swimmingly, but it's nice when it does.

I don't always have to lead a team, but I find that a group of people dedicated to one particular strategy and willing to take orders works best.  I don't mind making tough calls or executing quickly in a tight spot.  Making decisions on what to do or where to go, I suck at.  Asking me to pick a map or decide where to go is bad.  Allowing me to take control and call the shots once we get there is a win.  Not always an actual win, but I always do my best to manage the people I have to get the job done... or as close to done as I can.

I wish I had more people to play with these days, because I seem to be running incredibly short or enjoyment.  Maybe it is because I am too picky or because I can't get everyone together on the same page.  I miss the old days of having people available all the time and everyone enjoying the company of each other.  I don't know what it is or how to fix it, but I sure do miss playing with other people.  I kind of think that if I can find more people to play with that I might just give up the hobby entirely.